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Metal Gear Solid 3 VS Yakuza 0 - Which game is the better prequel?
Thread starter Sargerus
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#51
MGS3 past far. I of my favorite games of all-time.
Yakuza 0 is past and large another Yakuza game that sticks to a tried and true formula. And I had played my fair share past the time I got around to it. If Y0 was your first gustation of this IP I can see how you would feel different. I enjoyed Y0, just I didn't really like it whatever better than other games in this franchise.
#52
there is no framerate issues in subsistance, also at that place is an Hd realese on ps3/360 that plays at threescore fps with all the additionnal features in subsistance.
the game is dull step and tactical it'south non fast stride game, so complainning about switching camo is weird lol? and you can switch information technology in iii seconds? and not something you have to do regularly either.
all games class the majority ps2 Era requires you to switch weapons from the starting time carte constantly.
I hear what you're saying but a lot of the gameplay systems (food, camo, weapons) being tied to carte-based interfaces was extremely jarring. It was fairly tiresome IMO because you lot pretty much had to interact with all those systems so oft. I generally found the pace of MGS2 and 4 to be way better considering the histrion isn't as frequently bogged down in menus.
#53
0 feels better as a starting bespeak than a prequel in between sequels like MGS3 was.
#54
Yakuza 0 is ane of the best games ever made. An engaging narrative that had me caring as much for the villains as I did for the protagonists, it was perfect blend of dramatic storyline and absurdly funny side stories. Information technology also had i of the best open up worlds ever, eschewing empty miles for a dense world packed with loving particular of 1980s Tokyo. An unbelievable amount of side content. A vanquish-em-up organisation that while not perfect, was refined and allowed for experimentation. And 60fps.
MGS3 is a MGS game that tried some new things and wasn't successful at all of them. Nearly people tend to talk about the story more than than the game.
From a prequel signal of view, I never cared to larn well-nigh Big Boss's past. Information technology wasn't important to the story and larger themes Kojima was working with, particularly in MGS2. Only Y0 added graphic symbol depth and a touching backstory to Majima and nosotros got to see what made Kiryu, Kiryu. The Yakuza series is primarily a graphic symbol drama, so I recollect it had much more bear upon to look into the pasts of these characters.
And so on every front, Yakuza 0 punches above its weight.
#55
MGS3 is one of the greatest games e'er fabricated.
Seems unfair to Yakuza 0
Indeed.
#56
I hear what y'all're saying merely a lot of the gameplay systems (food, camo, weapons) being tied to menu-based interfaces was extremely jarring. It was fairly tiresome IMO considering y'all pretty much had to interact with all those systems so oft. I more often than not found the pace of MGS2 and iv to be fashion better because the player isn't as often bogged down in menus.
the step of mgs2 is actually bad because of the constant codec calls interrupting the gameplay? mgs4 with the absurdly long cutscenes every couples minutes of gameplay.
MGS3 let's you play the bodily game without all of the problems above, weapons you tin can switch from R2 hands without accessing the bill of fare.
again all the things you mention about (food, camo, weapons) are something you lot do occasionally, and suits the stride of the game.
RE4 for exemple is a very fast pace action game and you have to access the start menu every couple of seconds during combat to switch your weapons and reorder yous items/manage the inventory every time you pick something, yet nobody complains about that.
again that's a weird complain in my opinion.
#58
The reply is evidently DMC3. The prequel that saved franchise.
The GOAT.
On topic though, Y0 is an excellent story, but not a great prequel in the sense of explaining characters' personalities and future decisions (looking at you, Majima).
On the other hand, MGS3 does And then MUCH for Big Boss' grapheme and story that it shaped time to come MGS games and recontextualized everything up to that point.
As prequels, MGS3 worked far better for its series. Y0 is still astonishing, just for other reasons.
#59
Yakuza 0 is the better prequel, but mgs3 is the better game.
#60
ERA has been ridiculous with its poll choices lately, but I would've quit the site of MGS3 had been losing this poll. Still way too close for comfort, merely I'll chalk it up to most those voting Yakuza beingness too immature when MGS3 dropped, if they were born at all, or the faction of Kojima negs.
#61
I... can't choose.
Both games are my favorite for their corresponding serial, but if nosotros're talking specifically about how the story was created every bit a prequel, I'd agree with Cess, MGS3 did it ameliorate. Simply of form, information technology was later diluted by Prisoner of war and TPP and ultimately made graphic symbol of Large Boss worse, sabotaging the perfection that was MGS3.
I don't know what Prisoner of war and TPP are... MGS 1-4 are all that exists.
#62
Yakuza 0 was dandy, only MGS3 is on the meridian list of my fav games of all time. I loved it.
#65
Yakuza 0 is surpassed everything that came before it.
Mgs3 is too comic book similar and took the ridiculousness of ii too far easily the second worst mgs later phantom pain
#67
I haven't played Yakuza 0, just MGS3 is my favorite game of all fourth dimension.
Yakuza 0 is surpassed everything that came before information technology.
Mgs3 is too comic volume like and took the ridiculousness of 2 too far easily the 2nd worst mgs afterward phantom pain
What? I'd say MGS3 is less ridiculous than 2.
#68
Best MGS vs Best Yakuza
MGS3 wins, it'southward one of the all-time games ever made.
#69
MGS3 and it'southward non even shut. I loved Yakuza 0 only that ending and how some characters shifted their personalities to make sense for the other games information technology's simply a no for me, lmao.
#70
I haven't played Yakuza 0, but MGS3 is my favorite game of all time.
What? I'd say MGS3 is less ridiculous than 2.
I checked out at Bee man and auto piloted the balance. I might actually go back and give it another go. Merely played through it in one case and didn't retrieve much.
#71
MGS 3 is my least favourite mainline MGS game and probably one of my biggest gaming disappointments.
On the other hand, Yakuza 0 is one of my favourite games of all time.
#72
msg3 laid the groundwork for a lot of the stuff that ruined metal gear. i mean so much of what made the later mgs story shit came from this game. It besides ruined Ocelot and fabricated him into a joke.
i'll get with yakuza 0.
#73
Mgs3. Most pieces fell perfectly into place and information technology even improved aspects of the previous games' story. Just for mgs4 to throw everything into a fire just it was good while it lasted
#74
I dont encounter how this is a contest. Its MGS3. I mean, I love Yakuza but I deceit encounter how you can compare the two and selection Yakuza...
MGS3 is a great look into the past and establishes Big Dominate and The Patriots. It also has an admittedly amazing principal "villain". Plus at that place are several moments throughout the game that I really enjoy (like fighting The Finish, The Sorrow etc.)
Yakuza 0 though... feels far more ham fisted with its ending. Kiryu's resolution to the events that occur and his decision to stick with Dojima make 0 sense beyond having to stay there considering otherwise the start of Yakuza 1 makes no sense. As well I fucking detest how they handle Majima'due south character in this game compared to his actual personality in literally any other Yakuza game, its also pretty badly handled in how they endeavour and give him a reason on why he goes Mad Canis familiaris, just really the excuse is literally "we didnt recollect players wanted to play as a villain, so we fabricated him a good guy" (seriously, that'south the excuse used in at least one Japanese interview the team gave, and they did the aforementioned bad trope with Ryuji years subsequently with RGG Online).
Now in terms of gameplay its a closer phone call, specially every bit I love all the extra stuff in Yakuza games (and 0 doesnt lack that, though it loses points for including the worst mini game in the entire serial).
So in terms of plot - MGS3 runs away with it. In terms of gameplay, its incommunicable to pick a winner.
#75
Yakuza 0 is surpassed everything that came before it.
Mgs3 is besides comic book like
...is this supposed to be ironic?...
#76
MGS3 is non just the superior prequel, but information technology'southward the all-time game in the series.
#77
MGS3 is the only game in the series I retrieve is genuinely very adept. Yakuza Naught is another proficient entry in a series filled with titles of a similar quality. And then yeah, I gotta give it to MGS3.
#78
I haven't played MGS3, but one of Yakuza 0's strengths as a prequel is that it really justifies its existence (beyond just beingness a bang-up game, that is) by retroactively making the original games more impactful as a consequence of how peculiarly deft Y0 is at endearing you to its characters.
I'grand sure MGS3 is great, but does it enhance older Metallic Gear games in the aforementioned way that Y0 enhances Y1 onward?
#79
MGS3 is probably one of the all-time examples of a prequel existence capable of enriching a story that y'all thought you knew.
The whole thing with Majima holds back Y0 a lot in terms of it being a good prequel story to Kiwami one,2, etc,(it's still a nifty story on its own merits) I fucked loved him in that game so the ending happened and I started up Kiwami 1 and I was like what the fuck is happening here? Also thought it was weird that Yumi was no where in the game seeing how important she was in Kiwami.
#80
Yakuza 0 is straight up the best game ever made. MGS every bit a whole never clicked for me, and iii didn't feel particularly memorable.
Weiss
It's pronounced 'Vice'
#81
Definitely Yakuza 0, because that game is my become-to example for a prequel that enriches the chronology.
Starting Yakuza 1 (or at least Kiwami, which added a little prologue) means you lot're playing every bit an already established Yakuza fable who inspired fearfulness in the criminal underworld taking the fall to save his blood brother and childhood friend, and we don't know whatsoever of them. I'm just told that Kiryu'due south such a hardcore badass that his blood brother was furiously jealous and vowed to surpass him except none of it means anything to me because everyone'south a stranger.
You play Yakuza 0 and you see Kiryu's rise to the top and at the stop of the game he'due south taken the start pace into becoming the Dragon of Dojima. He'due south just some punk kid at commencement, he's practically helpless and simply a pawn in a game he tin't begin to play, and slowly asserts his potency until eventually he tells Kuze to his face that he'll crush the entire Tojo clan with his blank easily, and he could.
Majima and specially Nishiki become some well deserved love also. Yakuza 4 finally gave him some depth but information technology was Yakuza 0 that made Majima a fully fleshed out protagonist in his ain right, though granted I know some longtime fans don't appreciate it since his "Mad Dog" persona barely filters into the game, but like, that'south the point. Majima isn't the Mad Dog of Shimano, he becomes the Mad Dog through his actions here. Nishiki particularly went is so enriched by his function in Yakuza 0, the genuine love he and Kiryu share on full display, that information technology makes his autumn to darkness far more than crushing.
Metal Gear Solid 3 is great, merely it'due south peachy because information technology divorced itself from the ongoing Metal Gear plot to tell something by and large self independent with necktie-ins to the residuum of the plot, then those tie-ins overpowered the game's legacy and so instead of being a soldier who got played in one of the nigh gut wrenching endings in all of video games, Big Boss is at present Secret Amanuensis Santa who founds his ain super awesome war nation and has to combat the sinister machinations of those guys who were his NPC support, so MGS4 takes from both MGS2 and MGS3 and reveals the Patriots, one of the wackiest and out there concepts in the serial, are only rogue estimator AIs. I know that explanation is a lot more sensible than what MGS2 posited, and on some level I think MGS2 going equally assurance to the walls as it did was too far out fifty-fifty for Metal Gear, but what I'chiliad trying to go at is that for as good as I remember Metal Gear Solid 3 is, I don't think it connects very well to the residue of Metallic Gear.
#82
Yakuza 0 is the just 1 I've played, while I've played all MGS games (the main ones and Peace Walker anyway). MGS3 would be my reply simply because I have no reference from the other Yakuza games.
#83
MGS is my favorite serial, just the nod goes to Yakuza 0. In that location's and so much to exercise in that game, and it's the RGG squad operating at their artistic peak.
The first iteration of MGS3 didn't quite come together mechanically, and the menuing in that game is a job. If you gotta eat or modify camo, oy. Narratively, it's quite practiced, just I would besides take MGS i and 2 higher up it.
Both games have some astonishing emotional catharsis and payoff, merely I have likewise many quibbles with the style MGS3 plays to honey information technology equally much equally everyone else.
I'm sure MGS3 is dandy, but does it raise older Metal Gear games in the same way that Y0 enhances Y1 onward?
It does, and information technology doesn't.
It'southward the start of one long retcon almost Large Dominate from the original (non-Solid) Metallic Gear games to brand him less of a Big Bad, something which the serial continued to hammer home with subsequent entries.
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#84
MGS3 Freeeeeeeee
Yakuza 0 is fine, cool characters, meh gameplay. MGS3 is an all time classic.
#85
As a prequel, 0 turns Majima from "joke best character in the series" to "bodily best graphic symbol in the serial" which is no small-scale feat for Yakuza. It also manages to be the all-time game in its series, and so it serves every bit a good entry signal.
equally swell as 3 is, the stuff information technology does as a prequel isn't quite as good for prequelness imo
#86
MGS3 changes things up for the series and tries new ideas.
As keen every bit Yakuza 0 is, and information technology's a archetype, it'southward but a refined version of other Yakuzas with an lxxx'due south aesthetic.
#87
MGS was/(is?) my favorite series of all time, and nothing e'er gave information technology a run for it's money like Yakuza.
Truly I appreciate MGS3 for the story, the mechanics it introduced, and everything else, simply for me the highs of 0 went beyond the highs of 3 for me.
Important to notation that 0 was my first Yakuza game (simply finished 6 terminal week), merely 0'south story for me came together perfectly, and I'd never experienced anything like those substories or just the over the height nature. I fell in love with information technology watching Beast in the East on Giant Bomb, and the rest is history.
Last thing is that both series are VERY very similar, IMO.
Likewise, Kuze. 0 has Kuze, and then it wins
#88
I consider MGS3 one of the best games of all times then that 1.
#89
YAKUZA 0 wins considering PEACEWALKER is the best MGS prequel
#90
This is my issue. I just tin can't enjoy the bodily human action of playing Yakuza 0 no matter how much I've tried.
#91
Yakuza 0 for me. I consider it 1 of the Top 5 games of concluding gen. It'southward a fantastic story. I loved seeing how both Kiryu and Majima class their own identity of what it means to exist yakuza. Then you have Kuze rocking the all-time boss battle music, and the stuff with Makoto and Majima actually got me in the end.
I've completed MGS one, two and GZ, merely iii, 4 and Pow I couldn't get through and always dropped them as soon as I beginning them. A lot of the game mechanics inside the later titles just never clicked with me.
#92
Both are bad games, but i would say MGS 3 is worse because MGS i is 1 of the best games of all time, while Yakuza is a trash franchise.
#93
Hmm... In many ways, MGS3 is the source of some of the absolute worst parts of the MGS mythos in afterward entries and leads directly into the disaster that is Peace Walker. So as a prequel, I can't vote for it.
#94
Possibly the toughest poll for me ever. I chose MGS 3 but on another 24-hour interval information technology could exist Yakuza 0. Both are masterclasses in how to do a prequel game.
#95
This is a bit tough, because I think Yakuza 0 is a meliorate prequel in that it fits amend in regards to the Yakuza series than MGS3 does with the Metal Gear series. But I think MGS3 is far and away a ameliorate game. The thread Yakuza makes is a cleaner line, in my view.
#96
Oof, well I think it has to exist MGS3. But I hope I never have to vote against Yakuza 0 once again.
#98
Both are amazing, but MGS3 is iconic
#99
I dear both merely it's Metal Gear no question
#100
I love 0 only its MGS3 easily. Easily my favorite in the serial and I like Metal Gear a lot.